My romance with Fenris in Dragon Age II was no different than that of someone playing as a woman, short of pronoun swaps. In the same game, Anders has a male ex-lover if the player is playing as a man, but this bit of information is omitted from female playthroughs. There was no real acknowledgement that, as a gay couple, our lives would be quite different.
Whatever their flaws, Andromeda and Inquisition both avoid that problem.
Kenneth Shepard is a Georgia-based freelancer who cries about videogame characters in public places and on Twitter shepardcdr. Get App Video. With Mass Effect: They both reassure their kid that they support them wholeheartedly. When they bring home a date, Liam goes full dad mode and interrogates them despite whatever gender they are.
Of course not so harshly after getting the stink eye from his kid. She wants to be there for them.
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- Patches and Updates (Mass Effect: Andromeda) | Mass Effect Wiki | FANDOM powered by Wikia;
When they bring home a date, she secretly sizes them up but will let her kid make all the decisions in their relationship. It's an important part of our games.
BioWare Explains Why There's No Homosexuality in Mass Effect 2
Sometimes, in some of our games, we are going to have a defined character with a more defined view. Almost like a third-person narrative — where Mass Effect is more in that vein, Dragon Age isn't in that vein; you could see the differences between the two.
It's just part of the design and the choices made for each game. It doesn't mean that we've in anyway changed our philosophy toward enabling choice. We love giving players choice, and we are going to continue to enable that for future games. That's a commitment for some of our franchises.
For some other franchises we've had more defined characters and sort of approaches to things, and they've had a more defined personality and a more defined approach to the way they've proceed through the game and the world. Some game franchises are going to be slightly different but that's part of our effort to diversify the portfolio and enable some franchises to have some more choice and some of them are around defining a more specific character, sort of a first-person versus third-person kind of narrative, but we know how important it is to our players to have that choice and we are going to continue to support that.
We believe in diversity and we believe in enabling choices for our fans, it's important to us.
I got the PR spin, for sure. Though perhaps for a big franchise like Mass Effect, which is meant to appeal to the largest audience possible, homosexuality was considered to be too controversial for the general public see the backlash against the female Shepard-Liara scene in the first game.
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Hudson did say, "We still view it as Meanwhile, Muzyka suggested that different franchises offer different choices depending on the definition of the character, and for Mass Effect 2, the option of homosexuality wasn't one the developers decided to offer to players. What do you think?
Do you think that BioWare played it safe this time by leaving out the option for homosexual relations? Did you feel you missed something when you didn't have the option to romance same-sex counterparts? Reprinted with permission from Tracey John.